EZINE:
This month's MicroScope ezine looks at the issues around device as a service (DaaS), the outlook from HP and a report from the UK CompTIA conference.
EZINE:
In this week's Computer Weekly, we examine the implications of the controversial acquisition of UK chip leader Arm by US rival Nvidia. Black Lives Matter has raised awareness of social inequalities, but is the tech sector becoming more diverse? And we ask if business software can learn from the addictive nature of social apps. Read the issue now.
EZINE:
In this week's Computer Weekly, we talk to four top IT leaders to find out how they are supporting their organisations through the coronavirus crisis. We look at the security best practices recommended by experts to ensure safe remote working for staff. And the CISO of Equifax explains why the firm is moving to public cloud. Read the issue now.
EBOOK:
To celebrate Computer Weekly's 50th anniversary, the National Museum of Computing, which holds the print archives of the magazine, has scanned the first issue of Computer Weekly. We have made this available to download.
EGUIDE:
Access this e-guide to get a strategy in place to ease your transition to HCI and reduce your hardware needs, as well as time spent working on storage and hypervisors.
EGUIDE:
We explore some of the minutiae of securing the remote workforce. First, infosec consultant Kevin Beaver, picks over some remote access security risks that have arisen during the pandemic. Then we explore the findings of a recent supplier report, which detailed how remote working burn-out is becoming a factor in increasing security risk.
EZINE:
This month's Modern Infrastructure e-zine examines how two abstraction technologies are being used together and how some open source innovators are even latching onto this best-of-both-worlds idea in an effort to better merge containers and VMs.
EZINE:
Will physical network gear disappear in the era of software-defined networking and virtualization? Not likely. In this month's issue of Network Evolution, find out why networks still need hardware, and how early adopters are using hardware in their virtual environments.